This Unity package provides a foundational implementation of the Scriptable Object Architecture pattern, heavily inspired by Ryan Hipple's talk "Unite Austin 2017 - Game Architecture with Scriptable ...
This package provides utilities for implementing game architecture which is oriented around ScriptableObject assets and game events. Most of these ideas are based on Unite2017. In some situations, ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
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